AI Insights · Timothy · January 2021
Q4 2020: Top 5 Boxing Games on iOS in the UK - A Sensor Tower Analysis
Sensor Tower's latest analysis reveals the performance trends for the top 5 boxing games on iOS in the UK during Q4 2020. The data showcases downloads, revenue, and active users without speculating on the causes behind the numbers.
Top 5 iOS Boxing Games in the UK: Q4 2020 Performance Overview
The final quarter of 2020 was a competitive round for boxing games on the iOS platform in the United Kingdom. Sensor Tower provides a detailed look into the performance of the top contenders in the ring.
Real Boxing 2
Published by Vivid Games S.A., Real Boxing 2 showed a fluctuating trend in Q4. Downloads peaked in mid-November with approximately 8K, while active users hit their highest at over 10K in the same period. Revenue saw a significant spike in mid-November with $1.6K before settling around $1.2K towards the end of December.
Boxing Star
Boxing Star from FourThirtyThree Inc. witnessed a steady increase in active users, reaching approximately 4.4K by the end of December. The game's revenue also saw an upward trajectory, with a notable rise to $1.6K in the last week of December. Downloads remained fairly stable, with a slight increase to over 1K in the same period.
WWE Universe
Glu Games Inc's WWE Universe experienced a revenue jump to $2.4K in early November but ended the quarter with $710. Downloads and active users remained consistent, with active users hovering around the 600s throughout the quarter.
WWE Mayhem
WWE Mayhem by Reliance Games saw its revenue double from $705 to $1.3K at the quarter's end. The game maintained a steady download rate, ending with around 900 downloads in the last week of December. Active users showed a slight decline, finishing at approximately 2.8K.
Topps® WWE SLAM: Card Trader
The Topps Company, Inc.'s Topps® WWE SLAM: Card Trader showed a decrease in revenue from $872 to $465 by the end of Q4. Downloads saw a modest increase, while weekly active users maintained a steady presence with over 1.3K in the last week of December.
For more insights into the performance of these iOS boxing games and others, Sensor Tower's detailed analysis is the go-to source for app market data.